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IllumED Slides · Your learning library

Primary to sixth form

Find your year, subject and next lesson. Learn with IllumED Slides, reveal model answers and download lessons for offline reading. Primary and secondary material covers Key Stages 1–4; A-level, BTEC and T Level routes support sixth-form learning.

Primary and secondary lessons are open without an account. Younger pupils can learn with a parent, carer or teacher without sharing personal details. Account-based social features and prize competitions keep their existing age requirements.

144 lessons found · page 4 · restricted resources are labelled

KS2 · Computing · Year 6

Introducing variables

Using variables in programming to develop a game

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KS2 · Computing · Year 6

Introduction to 3D modelling

3D Modelling

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KS2 · Computing · Year 3

Introduction to animation

Stop-frame animation

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KS2 · Computing · Year 5

Layers and objects

Introduction to vector graphics

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KS2 · Computing · Year 6

Make your own 3D model

3D Modelling

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KS2 · Computing · Year 6

Make your own name badge

3D Modelling

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KS2 · Computing · Year 6

Making a desk tidy

3D Modelling

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KS2 · Computing · Year 3

Making a dinosaur identifier

Organising data using databases

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KS2 · Computing · Year 6

Making a step counter

Sensing movement with physical computing

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KS2 · Computing · Year 5

Making effective drawings

Introduction to vector graphics

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KS2 · Computing · Year 3

Making groups

Organising data using databases

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KS2 · Computing · Year 5

Manipulating objects

Introduction to vector graphics

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KS2 · Computing · Year 6

Modifying 3D objects

3D Modelling

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KS2 · Computing · Year 4

Modifying a game

Using repetition in programming to create a game

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KS2 · Computing · Year 3

Moving a sprite

Events and actions in programs

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KS2 · Computing · Year 3

Ordering commands

Programming sequence using sound

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KS2 · Computing · Year 5

Outcomes from selection statements

Using selection in programming to develop a quiz

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KS2 · Computing · Year 4

Ownership and the World Wide Web

The internet

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KS2 · Computing · Year 4

Patterns and repeats

Repetition in programs

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KS2 · Computing · Year 3

Physical components of a computer network

Computer networks

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KS2 · Computing · Year 3

Placeholders in templates

Desktop publishing

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KS2 · Computing · Year 6

Planning a 3D model

3D Modelling

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KS2 · Computing · Year 3

Planning a branching database

Organising data using databases

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KS2 · Computing · Year 4

Planning a podcast

Audio production

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Oak National Academy · Open Government Licence v3.0. Read the licence. Lesson content is attributed individually; restricted material is not reproduced. Browse the JSON API.