IllumED Slides · Your learning library
Primary to sixth form
Find your year, subject and next lesson. Learn with IllumED Slides, reveal model answers and download lessons for offline reading. Primary and secondary material covers Key Stages 1–4; A-level, BTEC and T Level routes support sixth-form learning.
Primary and secondary lessons are open without an account. Younger pupils can learn with a parent, carer or teacher without sharing personal details. Account-based social features and prize competitions keep their existing age requirements.
144 lessons found · page 2 · restricted resources are labelled
KS2 · Computing · Year 5
Controlling with conditions
Exploring selection in physical computing
Open slides & questions →KS2 · Computing · Year 6
Copyright of images
Web page creation
Open slides & questions →KS2 · Computing · Year 4
Count-controlled loops
Repetition in programs
Open slides & questions →KS2 · Computing · Year 5
Create a vector drawing
Introduction to vector graphics
Open slides & questions →KS2 · Computing · Year 4
Create an algorithm for a text-based program
Repetition in programs
Open slides & questions →KS2 · Computing · Year 3
Creating a branching database
Organising data using databases
Open slides & questions →KS2 · Computing · Year 3
Creating a maze project
Events and actions in programs
View access information →KS2 · Computing · Year 5
Creating a paper-based database
Flat-file databases
Open slides & questions →KS2 · Computing · Year 4
Creating a podcast
Audio production
Open slides & questions →KS2 · Computing · Year 4
Creating a program that uses loops
Repetition in programs
Open slides & questions →KS2 · Computing · Year 3
Creating a project using a block-based environment
Programming sequence using sound
View access information →KS2 · Computing · Year 3
Creating animations using frames
Stop-frame animation
Open slides & questions →KS2 · Computing · Year 4
Creating digital images for a purpose
Photo editing
Open slides & questions →KS2 · Computing · Year 4
Creating games
Using repetition in programming to create a game
View access information →KS2 · Computing · Year 5
Creating images using vector graphics
Introduction to vector graphics
Open slides & questions →KS2 · Computing · Year 4
Data for answers
Data logging
Open slides & questions →KS2 · Computing · Year 6
Data packets
Communication and the internet
Open slides & questions →KS2 · Computing · Year 5
Databases in real life
Flat-file databases
View access information →KS2 · Computing · Year 3
Debugging movement
Events and actions in programs
View access information →KS2 · Computing · Year 6
Design a game that uses variables
Using variables in programming to develop a game
View access information →KS2 · Computing · Year 5
Design physical projects that include selection
Exploring selection in physical computing
Open slides & questions →KS2 · Computing · Year 6
Design to code
Using variables in programming to develop a game
View access information →KS2 · Computing · Year 3
Designing a digital device
Computer networks
Open slides & questions →KS2 · Computing · Year 4
Designing a game
Using repetition in programming to create a game
View access information →Oak National Academy · Open Government Licence v3.0. Read the licence. Lesson content is attributed individually; restricted material is not reproduced. Browse the JSON API.

