KS4 · Physical education · Year 10
Diamond cricket
Striking and fielding games: teaching others to play creative cricket games
Learn it. Recall it. Make it stick.
IllumED Slides
IllumED · 1/9
Your learning goal
I can play as part of a team to combine cricket skills.
1 of 9
Diamond cricket: slides adapted from the imported teaching text; recall questions created from its keywords, learning points and common mistakes. Self-check practice, with no automatic grading or XP. Answers stay on this page and are cleared when you leave.
What you’ll learn
I can play as part of a team to combine cricket skills.
Key learning points
- Move: always running anti-clockwise between the four wickets avoids confusion and collisions.
- Think: stakes are high to avoid mistakes as the whole team is out whenever a team accumulates three outs.
- Feel: awareness of when to hit, run and throw to positively affect the game comes with practice.
- Connect: working in a four player team demands strong leadership and communication.
Words to know
- strategise
- to carefully plan how to achieve success by making decisions and organising actions
- communication
- talking with teammates to call runs, plan tactics, or encourage each other
- anti-clockwise
- moving in the opposite direction to the hands of a clock
Common mistakes
Communication after the ball is hit can be inconsistent in cricket. Having four players to coordinate means the need to communicate clearly about how many runs to make is even more important.
Allow pupils time to strategise about how they will communicate after the ball is hit. For example, they may nominate a captain to make all calls or decide that the batter who hit the ball makes the call.
For parents, carers and teachers
- Bowling in diamond cricket requires someone who can fairly share out the deliveries between batters and tailor bowling to the ability level of the batters. This is why you very often see the teacher taking this role, but do consider nominating and briefing those pupils who can perform this role.

